EMMessage class
消息对象类。
创建一条待发送的文本消息示例代码如下:
EMMessage msg = EMMessage.createTxtSendMessage(
targetId: "user1",
content: "hello",
);
Constructors
- EMMessage.createCmdSendMessage({required String targetId, required dynamic action, bool deliverOnlineOnly = false, ChatType chatType = ChatType.Chat})
- 创建一条待发送的命令消息。
-
EMMessage.createCombineSendMessage({required String targetId, String? title, String? summary, String? compatibleText, required List<
String> msgIds, ChatType chatType = ChatType.Chat}) - 创建一条待发送的合并消息。
-
EMMessage.createCustomSendMessage({required String targetId, required dynamic event, Map<
String, String> ? params, ChatType chatType = ChatType.Chat}) - 创建一条待发送的自定义消息。
- EMMessage.createFileSendMessage({required String targetId, required String filePath, String? displayName, int? fileSize, ChatType chatType = ChatType.Chat})
- 创建一条待发送的文件消息。
- EMMessage.createImageSendMessage({required String targetId, required String filePath, String? displayName, String? thumbnailLocalPath, bool sendOriginalImage = false, int? fileSize, double? width, double? height, ChatType chatType = ChatType.Chat})
- 创建一条待发送的图片消息。
- EMMessage.createLocationSendMessage({required String targetId, required double latitude, required double longitude, String? address, String? buildingName, ChatType chatType = ChatType.Chat})
- 创建一条待发送的位置信息。
- EMMessage.createReceiveMessage({required EMMessageBody body, ChatType chatType = ChatType.Chat})
- 创建一条接收消息。
- EMMessage.createSendMessage({required EMMessageBody body, String? to, ChatType chatType = ChatType.Chat})
- 创建一条待发送的消息。
-
EMMessage.createTxtSendMessage({required String targetId, required String content, List<
String> ? targetLanguages, ChatType chatType = ChatType.Chat}) - 创建一条文本消息。
- EMMessage.createVideoSendMessage({required String targetId, required String filePath, String? displayName, int duration = 0, int? fileSize, String? thumbnailLocalPath, double? width, double? height, ChatType chatType = ChatType.Chat})
- 创建一条待发送的视频消息。
- EMMessage.createVoiceSendMessage({required String targetId, required String filePath, int duration = 0, int? fileSize, String? displayName, ChatType chatType = ChatType.Chat})
- 创建一条待发送的语音消息。
-
EMMessage.fromJson(Map<
String, dynamic> map) -
factory
Properties
-
attributes
↔ Map<
String, dynamic> ? -
消息的扩展字段。
read / write
- body ↔ EMMessageBody
-
消息体。请参见 EMMessageBody。
read / write
- chatroomMessagePriority ← ChatRoomMessagePriority
-
设置聊天室消息优先级。
Param
priority
消息优先级。默认值为Normal
,表示普通优先级。详见 ChatRoomMessagePriority。write-only - chatType ↔ ChatType
-
会话类型枚举。
read / write
- conversationId ↔ String?
-
会话 ID。
read / write
- deliverOnlineOnly ↔ bool
-
消息是否只投递给在线用户:
read / write
- direction ↔ MessageDirection
-
消息方向,详见 MessageDirection。
read / write
- from ↔ String?
-
消息发送方的用户 ID。
read / write
- hasDeliverAck ↔ bool
-
设置送达回执,即接收方是否已收到消息。
read / write
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- hasRead ↔ bool
-
查看消息是否已读。
read / write
- hasReadAck ↔ bool
-
设置已读回执,即接收方是否已阅读消息。
read / write
- isBroadcast ↔ bool
-
是否是聊天室全局广播消息。
latefinal
- isChatThreadMessage ↔ bool
-
是否为子区中的消息。
read / write
- isContentReplaced ↔ bool
-
消息内容是否被替换, 开启EMOptions.useReplacedMessageContents后有效
read / write
- localTime ↔ int
-
消息的本地时间戳,单位为毫秒。
read / write
- msgId → String
-
消息 ID。
read-only
- needGroupAck ↔ bool
-
设置是否需要群组已读回执。
read / write
- onlineState ↔ bool
-
该字段标记服务器下发消息时判断用户是在线还是离线的状态。
latefinal
-
receiverList
↔ List<
String> ? -
定向消息的接收方。
read / write
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
- serverTime ↔ int
-
消息的服务器时间戳,单位为毫秒。
read / write
- status ↔ MessageStatus
-
消息状态,详见 MessageStatus。
read / write
- to ↔ String?
-
消息接收方,可以是:
read / write
Methods
-
chatThread(
) → Future< EMChatThread?> - 获得消息中的子区概述。
-
dispose(
) → void -
groupAckCount(
) → Future< int> - 获取群消息已读人数。
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
pinInfo(
) → Future< MessagePinInfo?> -
reactionList(
) → Future< List< EMMessageReaction> > - 获取 Reaction 列表。
-
toJson(
) → Map< String, dynamic> -
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited